The World
Some time ago, I was fascinated by jojo, and I thought that if I put this element in a platform jumping action game, it would be good. In my spare time, I used unity mcp and Claude vibe coding to hand rub a small level demo with a level Boss. The playable demo should itch at that point. I hope you enjoyed it.
A fast-paced 2D action platformer that rewards aggressive combat, precision execution, and deadly risks. Step into a grim, dark-fantasy world and take on the ultimate test.
This is a high-stakes Boss Fight built as a tight vertical slice. Every swing matters, every mistake is punished, and every victory is earned.
KEY MECHANICS
- Aggressive "Toughness" System: Standing still will get you killed. Play aggressively to break the Boss's posture and balance, opening them up for massive critical damage.
- Paradox Time-Stop (Q): Freeze time to reposition, escape deadly bullet hell, or setup your next sequence. But beware—stopping time requires sacrificing a chunk of your own life bar. Use it wisely, or shatter your own heart.
- Evasive Dash & Backstab (Shift): Dash through the Boss's physical collision to get behind them. Combine this with the time-stop for the ultimate backstab.
- Death From Above (E): Leap into the air, step on falling projectiles, and execute a crushing downward plunge.
VISUALS & AUDIO
- Gothic Pixel Art Aesthetic: Immersive 2D side-scrolling visuals enhanced with meticulous multi-layered parallax scrolling, creating a deep, claustrophobic atmosphere.
- Heavy Metal & Gothic Choir OST: A powerful, driving instrumental soundtrack combining dark church organs, thrashing electric guitars, and intense rhythmic beats to keep your adrenaline pumping.
CONTROLS
- A / D: Move Left / Right
- Shift: Speed movement
- Mouse Left Click: Normal Attack
- Mouse Right Click: Uppercut Attack
- Q: Time-Stop (Costs 1 HP Block 🩸)
- E: Slam Attack (after uppercut)
- Esc: Pause / Menu
- This game is a passionate, solo-developed project focusing heavily on fine-tuning combat pacing, enemy AI behaviors, and visual polish. Built with a modular technical architecture using Behavior Designer.
Feedback is highly appreciated! Good luck
| Published | 3 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Alexhu258 |
| Genre | Action |
| Made with | Unity |
| Tags | 2D, Boss battle, Fantasy, Indie, Pixel Art, Short, Side Scroller, Singleplayer, Unity |
| AI Disclosure | AI Assisted, Code, Sounds |




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